A Rising Chorus Walkthrough: Act 2 - Destiny 2 Guide - IGN (2024)

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A Rising Chorus continues into Act 2 this week, and with it comes another 28-step quest chain. This quest chain will see you engage with the new Battlegrounds, as well as some other Echoes Activities, before returning to Failsafe. This week is especially important as it provides players with the highly anticipated Aberrant Action Solar Sidearm meaning you can get your hands on this rocket pistol now.

A Rising Chorus: Act 2 Week 1

To begin, you'll have to talk to Ikora Rey in the Tower. You may have a few dialogue sequences to go through with her (I did, as well as a cutscene, but I have not spoken to Ikora in a while). Eventually, she'll give you the 'A Rising Chorus: Act II' quest, informing you to head to Nessus to complete the Battleground: Delve activity; it can be found at the left of the Nessus map.

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Simply complete this Battleground mission, and then Failsafe will tell you to collect 'Code Mutations'. These can be found by hitting the Planetary Pistons found in the Breach Executable activity. When this has been hit, Radiolite will spawn. Pick this up, and this will grant you the Vex Code Mutations you need, as you can see as a drop on the right-hand side of the screen in the picture below.

Once you do this, you will be beckoned to the H.E.L.M. by Failsafe, and you'll have the option to upgrade Failsafe. Do this, and talk to her. She'll then instruct you to complete the Battleground: Conduit activity which can be found on Nessus in the same spot where the previous Battleground node was. Simply complete this Battleground now and then return to Failsafe in the H.E.L.M., where you will wrap up this week's quest.

A Rising Chorus: Act 2 Week 2

To begin, Failsafe will have some news for you after being briefed on the 'Echo of Command'. She will inform you that she needs you to go find some Radiolite. These can be found in either the Breach Executable or Seasonal Battleground playlists seen on the left of the H.E.L.M. map in the image below.

While completing a run of either of these activities, it is recommended that you put a Wombo Detector mod on your Ghost in order to see the Radiolite spawns a little easier. This is made clear in the image below, where I can see lots of Radiolite thanks to the markers above them.

One or two hits of a Planetary Piston should spawn enough Radiolite to complete this step; for reference, here is what a Planetary Piston looks like.

Once you have completed this step, complete the activity you're in for some loot, and then head back to Failsafe in the H.E.L.M. Here, she'll tell you to deploy some nanobots you have on Nessus in the Chamber of Stone, as seen below.

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Mark this spot on your map and follow the waypoint until you reach this portal-

Once through, continue through the cave, and eventually, you'll enter the Chamber of Stone load zone. In here, you'll find some Compelled Vex, as well as spots to deploy your nanobots. The first two can be seen right as you enter the first room.

The final three are found in the second room. Some more Compelled Vex will spawn, so take care of them and then deploy your nanobots again. One is found to the left of the entrance, one is in the back middle of the room, dead ahead of where you enter, and the final one is to the right behind a rock.

Note the 'Near Objective' buff on the left side of my screen. If you have this buff, that means you're close to one of the spots where you can deploy the nanobots.

Once you have deployed all five, Failsafe will mark another spot on Nessus you have to visit. The next area you'll have to visit is the Radiolarian spring in The Cistern, as seen below-

Spawn at The Cistern waypoint, and make your way across the big Radiolarian lake towards the objective marker. It will take you to a cavern beside the Radiolarian waterfall.

Head inside, and it'll take you to The Conflux Lost Sector. Clear out the enemies first, and then kill the Wyvern that spawns. You can then deploy the three nanobots you need to. The first two can be found on the left and right of the room, marked on screen by the objective marker, and the final one is near the back of the room by the Radiolarian pillar, as seen in the images below.

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Once you have deployed the nanobots, you'll have to complete the Battleground: Core activity. This activity node can be found at the bottom of the Nessus area, below The Cistern.

Once you load in, you'll simply follow the objective marker down and round a massive Radiolarian pillar into a room with a few enemies. Among them will be a large Taken Centurion called an 'Essence Bearer', as well as some Taken Blights. To progress, you must kill the Essence Bearer and then throw the taken orbs it drops at the Taken Blights. It only takes one orb to destroy each blight, so be careful not to throw an orb at the same blight as your teammate. If you miss, don't worry; a Thrall will spawn, and they will drop an orb when killed, too.

When you progress into the next area, you'll have to do the same thing as before, but twice over, as there are now six Taken Blights to destroy in total; simply continue to clear out the enemies until all Blights are cleared so you can progress. Once clear, go through and drop down; this will take you to a small parkour section where a Planetary Piston will spawn.

Progress through the jumping puzzle (while grabbing some Radiolite while you're at it from the Planetary Piston spawn) and head into the next area. This circular room is slammed with ads, spawning two Wyverns at the end of the area; however, with three players, this shouldn't be too much hassle.

After this room comes the boss arena. Rally to the flag, drop down and clear out the enemies.

Upon destroying the crystal and starting the fight, shoot the boss until it reaches the first notch in its health (this is very early on). Once you do this, the boss will activate the deletion protocol red walls, and you'll have to continuously rotate through the arena as the walls move.

Once you progress a small bit, a 'System Override node' will become vulnerable. This is simply a Vex Cube that spawns behind you above a plate. Destroying it will activate the plate it is above and grant the 'System Override' buff, allowing you to deal massively increased damage to the boss, so save your Heavy Ammo and Supers for this spot.

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Once the boss dies, you are finished and can collect your loot. Failsafe will also prompt you to return to the H.E.L.M., where she will tell you to head to the Watcher's Grave area on Nessus to locate a new research specimen.

Mark the spot on your map and head to the scan location. Here is what it looks like-

Interact with the node to scan the area, and Failsafe will tell you to scan another area down and to the left of where this scan took place, as you can see below.

Head down and interact with the next scan spot. This scan is above a Vex Goblin's body, and once scanned, you can collect the frog specimen that spawns from the Goblin. Once you have done this, you'll have to bring it back to Failsafe in the H.E.L.M.

Due to her infatuation with the frog, she accidentally divulges some information Ikora asked her not to, so you have to go see Ikora to discuss what Failsafe's plan was to locate The Conductor, where you'll learn that you may need to find Saint-14's old body to give Failsafe the data necessary to locate The Conductor, and with that cliffhanger, week 2 of A Rising Chorus: Act 2, comes to a close.

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A Rising Chorus Walkthrough: Act 2 - Destiny 2 Guide - IGN (1)

Destiny 2

Bungie

ESRB: Teen
Xbox Series X|SPlayStation 5StadiaPlayStation 4

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A Rising Chorus Walkthrough: Act 2 - Destiny 2 Guide - IGN (2024)

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