Destiny 2: The Witch Queen — The Arrival mission guide (2024)

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The Arrival is the introductory mission when you start the campaign in Destiny 2: The Witch Queen. It involves a run-in with the Cabal, followed by an investigation of Savathun’s lair. Here’s our Destiny 2: The Witch Queen guide to help you with The Arrival mission.

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Note: We’ll have a Destiny 2: The Witch Queen guides and features hub soon, so stay tuned.

Destiny 2: The Witch Queen – The Arrival mission guide

We’ve stepped into a war with the Cabal on Mars

The first thing you’ll notice once you boot up Destiny 2: The Witch Queen is that The Arrival mission shows two difficulty modes. You can breeze through normal mode without issues, but legendary difficulty would include modifiers (i.e., no radar/chaff and Acolytes that spawn fire pools when they die). To top it off, legendary difficulty will also keep you at a fixed power level below your enemies, though you do obtain more loot.

As for The Arrival mission in Destiny 2: The Witch Queen, you’ll spawn in Mars, now with Golden Age tech from a causal loop created by Savathun’s machinations.

As you head to the horizon, you’ll find several Cabal waiting. Eliminate them and pick up the turbine. Slot that in the machinery and get a boost to the opposite side of the cliff.

This next area looks a bit like Firebase Delphi. Just follow the marker inside the building and take out the enemies there. Then, let Ghost scan the terminal. You’ll have to stand in the circular area to fill up the progress bar. After this, you’ll go to two additional sections.

In the next section, you’ll blast more Cabal and bring in more machinery. Past that point, you’ll go inside a chamber to slot in the generators.

After the generators have been taken care of, a doorway in the section would open up. There are some moving pistons here, and the gaps here would cause you to fall to your doom.

Find a ledge to your left to get to the next area. This is a larger room filled with dozens of Cabal. Your objective is to kill the engineers (i.e., Colossi) to claim their codes.

Savathun’s ship

Once that’s done, you should be able to ride the lift in the center of the chamber. This takes you to the control room where the turret can be operated. From there, just drop down the small gap and follow the walkway until you’re inside the cannon. You’ll be blasted through the air to reach Savathun’s ship.

Just go through the corridors and check the chasms to see if there are ledges. You should reach a large area with Hive mobs and Tribute Knights.

When you kill a Tribute type of mob, they’ll drop a Tribute prism on the ground. Pick these up, and run to the circular plate on the opposite end. Place five Tributes to complete this part, and beware of additional enemy waves that spawn in as well.

Note: At this point, you’ll notice that there’s something strange going on with the Hive, as certain mobs have an overshield already. You’ll find out why soon enough.

After you clear the area and open the Hive locks, listen to Ghost’s instructions on the ledge that you need to climb. In a short while, you’ll stumble upon a well-lit room with a glowing item on an altar.

This is the Artifact of the Black Fleet, which we’ll use later on as part of Relic crafting to obtain the Glaive weapon.

For now, though, just clear the hostiles and make your way outside.

Cross the ramparts until you reach a place that looks like a rotting garden.

This is where you’ll fight your first Lightbearer Knight, also known as a type of Lucent Hive. These are monsters that wield the power of the Light. In this particular Knight’s case, it has Void abilities. Watch out for its Suppressor Grenade since it can one-shot you.

After defeating it, it will get revived by its creepy Ghost. Kill it again and hold the “G” key to smash the Ghost in your hands.

When you’re finished with that, you can plop down a banner to refill your ammo and super. Once you step on the central plate, additional Hive enemies will spawn. Your objective now is to kill the three Lucent Hive (i.e., Knight, Wizard, and Ogre) in sequence. Pick up their Tribute prisms and “offer” them on the central plate (i.e., as usual, just run through the plate).

With the three defeated, you can pick up your loot. The portal will also activate. It’s time to conclude The Arrival mission in Destiny 2: The Witch Queen by facing Savathun. You can learn more in the next part of our guide.

Destiny 2: The Witch Queen is available via Steam.

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Destiny 2: The Witch Queen — The Arrival mission guide (2024)

FAQs

How to do the Arrival mission in Destiny 2? ›

You'll start this mission on the red sands of Mars. Make your way past the Golden Age rifts towards a small Cabal encampment. It appears they're just as interested in Savathun's Ship as the Vanguard are. Use any long-range weapons in your loadout to clear out the small group of Cabal, focusing on the turrets first.

How to get witch queen campaign quest? ›

You should be able to start the Witch Queen campaign once you complete the "A Guardian Rises" quest line and visit the Tower. New Light: A Guardian Rises is the introductory quest. Complete that, and (as Dante said) visit the Tower.

What are The Witch Queen missions in order? ›

Destiny 2 The Witch Queen Mission List
  • The Arrival.
  • The Investigation.
  • The Ghosts.
  • The Communion.
  • The Mirror.
  • The Lightblade (Strike)
  • The Cunning.
  • The Last Chance.
May 10, 2022

What do you get for completing The Witch Queen campaign on legendary? ›

Completing the entire Destiny 2: Witch Queen Legendary campaign gives the following rewards: 1520 Power level gear set (20 above the 1500 soft cap, 30 below the 1550 Power cap) Triumph required for completing the Throne World's seal / title. Exclusive emblem (claimed from the Triumph)

How long is The Witch Queen campaign? ›

When focusing on the main objectives, Destiny 2: The Witch Queen is about 11½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 29 Hours to obtain 100% completion.

What is the order of missions in Destiny 2? ›

As usual, there's going to be quite a few missions for players to complete, and they're mission names are as follows.
  • Mission 1: Transmigration.
  • Mission 2: Temptation.
  • Mission 3: Exegesis.
  • Mission 4: Requiem.
  • Mission 5: Ascent.
  • Mission 6: Dissent.
  • Mission 7: Iconoclasm.
  • Mission 8: ?
Jun 6, 2024

How long is the arrival mission? ›

You have roughly 1 1/2 hours to complete this mission, which should be more than enough time.

What is the final mission of The Witch Queen? ›

The Ritual is the ninth and final Campaign mission of Destiny 2's The Witch Queen expansion. After completing the previous mission Memories of Loss, you'll unlock The Ritual after chatting with a few members of the Vanguard at the Tower and the Enclave on Mars.

Do I have to complete The Witch Queen campaign on all characters? ›

Progress on campaigns is character based, so you will need to complete the campaign on each character. You will also need to progress through the evidence board quests on each of your characters to unlock the other exotic flavors.

Is The Witch Queen worth doing on legendary? ›

And Legendary can definitely frustrate those who don't play a lot of Destiny 2 or don't consider themselves big fans of shooters. That said, even if you switch back and forth between Classic and Legendary as you play, The Witch Queen's campaign is good enough to give the tougher version a go.

Do you get an exotic at the end of Witch Queen? ›

Once you beat the Legendary campaign, Ikora will offer you a choice of one of the two new exotics. If you can exit out, select neither of them. If you can't (I'm not sure if you need to pick one to officially finish the story quest), then pick the one that you want less.

How hard is it to become a legend Witch Queen? ›

The Witch Queen introduces a Legendary campaign mode designed to be significantly more difficult than the primary campaign. With stronger enemies that deal more damage as well as a power level cap, it's quite an undertaking for the average player. However, there's more than just glory at stake.

How to do the quest soon in Destiny 2? ›

The first step in Soon is collecting Schematic code fragments. You only need to collect five, but there isn't an icon on your map. Go to the BrayTech Exoscience area off of Cadmus Ridge to find the area you're looking for. Fight through the facility until you have all five Schematics.

How do I start the journey quest Destiny 2? ›

Pick up The Journey quest

Each statue lights up another, and you'll need to light up all four to unlock the quest. To do so, interact with them in this order: front right, back left, back right, and front left. Once they're all lit, a chest will appear and will reward you with The Journey quest.

How do you start the ritual mission in Destiny 2? ›

This mission can be started by launching it directly from the Throne World destination. Both Standard and Legendary difficulties have a recommended Power level of 1500, although Legendary offers better rewards. You'll begin the mission in the Quagmire area of Savathûn's Throne World.

Where do I start the Ghosts mission in Destiny 2? ›

The Ghosts is the third Campaign mission of Destiny 2's The Witch Queen expansion. After completing the previous mission The Investigation, you'll unlock The Ghosts mission after speaking with Fynch. Once accepted, head to the Campaign banner with the Witch Queen icon nearby to start.

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